A downloadable game for Windows

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There is a wormhole at the front door! Every time you walk outside you will end up in a different location (just one in alpha version). Also, other things like physics, or even the very door you just walked trough might behave in a weird way.  You need to try to return back to your home, but the only way to get to the next location is to get back inside and then walk out the door again. The multiverse awaits!


Recommended system requirements:

GPU: AMD R9 380 2GB or equivalent


Credits

Game design:
Nemanja Živković
Nikola Vitanović ( http://vitanovic.net )

Level design:
Nemanja Živković

Programming:
Nemanja Živković
Nikola Vitanović

Audio engineering:
Nemanja Živković
Nikola Vitanović

Testers:
Aleksa Vitanović
Milutin Vrbić
Kristijan Stevanović
Dušan Zlatanović
Mladen Jovanović

3D models

Low poly forest pack (trees, rocks)
Jaks
https://jaks.itch.io/lowpolyforestpack

Lop poly pack (grass, flowers)
Psionic Games
https://psionicgames.itch.io/low-poly-pack-1

Low poly cabin
T Allen Studios
https://t-allen-studios.itch.io/low-poly-log-cabin

Shrink gate
BitGem
https://sketchfab.com/models/0040f94c8efd43639d8010874e4fefb6

Teleporter
3DMaesen
https://sketchfab.com/models/3279b8d99fe244059c40a66e8aa39590

Crate
Daniyal Malik
https://sketchfab.com/models/166e97868ea44c0fb37a0b45812d7ebd?ref=related

Survival pack (Crate items)
Imersa Studios
https://imersastudios.itch.io/survival-pack-low-poly

Bedroom pack
T Allen Studios
https://t-allen-studios.itch.io/bedroom-furniture-pack

Fireplace
Mahus
https://www.turbosquid.com/3d-models/free-fireplace-3d-model/983390

Low poly room pack
Emirhan Gümüş
https://emirhangumus.itch.io/low-poly-bed-room-interiors

Treasure pack (key)
Lokesh Mehra
https://koralheim.itch.io/3d-treasure-pack

Voxel buildings
Lokesh Mehra
https://koralheim.itch.io/voxel-buildings

Modular street pack
quaternius
https://quaternius.itch.io/lowpoly-modular-street

Fire wood
edikm1
https://www.turbosquid.com/3d-models/free-3ds-model-cherry-logs/644464

Sounds

Footsteps sound
monte32
https://freesound.org/people/monte32/sounds/353799/

Crystal insert
waveplay_old
https://freesound.org/people/waveplay_old/sounds/187499/

Crystal bounce
Mega-X-stream
https://freesound.org/people/Mega-X-stream/sounds/429028/

Fireplace crackle
kyles
https://freesound.org/people/kyles/sounds/454016/

Nature sound
burokelis
https://freesound.org/people/burokelis/sounds/321995/

Underwater 1
monica137142
https://freesound.org/people/monica137142/sounds/211389/

Underwater 2
Abolla
https://freesound.org/people/Abolla/sounds/213914/

Door locked
jcdecha
https://freesound.org/people/jcdecha/sounds/235473/

Door open
kyles
https://freesound.org/people/kyles/sounds/450348/

Teleport
wangzhuokun
https://freesound.org/people/wangzhuokun/sounds/439528/

Pickup
krnash
https://freesound.org/people/krnash/sounds/389799/

Light switch
MastersDisaster
https://freesound.org/people/MastersDisaster/sounds/218115/

Artwork

Peter Fuss' street art photo
Paweł Czerwiński
https://unsplash.com/photos/KVOtJAxULK4

Art, Finger peace and plug
Jon Tyson
https://unsplash.com/photos/eHgTkUW3Z5Y

Uv light, uv paint, face and portrait
h heyerlein
https://unsplash.com/photos/riYdn15o96U

Storm trooper street art
Jon Tyson
https://unsplash.com/photos/eIhH7RTlTZA

Love Balloon
Nick Fewings
https://unsplash.com/photos/ka7REB1AJl4

Fonts

A dripping marker
Wick van den Belt
https://www.dafont.com/a-dripping-marker.font


Download

Download NowName your own price

Click download now to get access to the following files:

Wormhole at the front door.zip 155 MB

Comments

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(1 edit)

Hi! I downloaded your game because i think it looks beautiful but sadly i can't turn my head in the game ,also the game menu buton doesnt'work too. Can you help me out?

Hi! I'm sorry that you are experiencing difficulties, but I will try to help you. The game requires at least some mid range PC, so I've seen shadow artifacts and jumping bugs on low end PCs, but nothing like this. Turning the head (looking around) should always work, maybe it's something with your mouse settings? As for the menu button, which menu button? Main menu is made as a room with objects serving as triggers and there are: 'Start', 'Options', 'Credits' and 'Exit'. They are activated on 'E' key when looking at the object or text representing the action. So, for example: you enter first level by looking at the door or 'Start' text and pressing 'E' on you keyboard. And when you are in the level itself you can only hold Esc to go back to main menu room.

If it still doesn't work, maybe you could record a video and send it to me so I could see what is going on, or maybe I could help you via Team Viewer remote connection software.

Main menu room

Press 'E' to start the first level.